📄️ What are Objects
In GDevelop, objects are the fundamental building blocks of your game. They represent the various entities, characters, items, and elements that make up your game world. Understanding objects is crucial to creating interactive and engaging games.
📄️ Instances Vs Objects
In GDevelop, understanding the difference between instances and objects is essential for creating dynamic and interactive games. Let's explore the concept of instances and objects and how they relate to each other.
📄️ Object Properties
In Gdevelop, object properties allow you to customize the behavior and appearance of your game objects. Each object type has its own set of properties that can be modified to achieve the desired functionality. This page will guide you through the process of accessing and configuring object properties in Gdevelop.
📄️ Text
In GDevelop, you can use the Text object to display text in your game or application. The Text object allows you to customize the font, size, color, and other properties of the displayed text.
📄️ Button
The Button object in GDevelop allows you to create interactive buttons in your game. Buttons are commonly used for menus, UI elements, and player interactions.
📄️ Sprites
In GDevelop, sprites are graphical objects that can be used to represent characters, objects, or any other visual element in your game. Sprites are an essential component when it comes to creating interactive and visually appealing games.
📄️ Tiled Sprites
Tiled sprites in GDevelop allow you to create repeating patterns or seamless backgrounds by tiling a sprite image across an object. This is useful when you want to create large areas with a consistent texture or pattern without the need for separate objects.