🗃️ Introduction
5 items
🗃️ Screens
4 items
🗃️ Behaviors
6 items
🗃️ Objects
7 items
🗃️ Actions
4 items
🗃️ Conditions
4 items
📄️ Scenes
In GDevelop, scenes are the building blocks of your game. A scene represents a specific level, menu, or any other distinct section of your game. Each scene can contain multiple objects, events, and layers that work together to create the gameplay experience.
📄️ Update Scene
In Gdevelop, updating a scene allows you to change its properties or behaviors during gameplay. This is useful when you want to dynamically modify the scene based on certain conditions or events.
📄️ Scene Editor View
In GDevelop, the Scene Editor View allows you to design and manage your game scenes. Scenes are like levels or screens in your game where you can place objects, define their behaviors, and create events to bring your game to life.
📄️ Sprite Editing
In GDevelop, sprite editing is a fundamental part of creating visual assets for your game. Sprites are the visual representations of objects that can be displayed on the screen. You can create or import sprites and modify them using the built-in sprite editor.
📄️ Pixel Art Editing
Pixel art editing is a fundamental aspect of game development, especially when it comes to creating retro-style or visually distinct games. In Gdevelop, you can easily create and modify pixel art assets within the built-in image editor. This page will guide you through the essential features and techniques of pixel art editing in Gdevelop.
📄️ Frame Timelines
In Gdevelop, frame timelines are used to create animations for objects. Animations are a sequence of frames that play in a specific order to give the illusion of movement. Frame timelines allow you to control the timing and appearance of these animations.
📄️ Looping Animations
In Gdevelop, animations are sequences of frames that create the illusion of motion. By default, animations play once and then stop. However, you can create looping animations that repeat continuously.
📄️ Events Editor View
The Events Editor View in Gdevelop allows you to create and manage events that define the logic and behavior of your game. Events are triggered by specific conditions and can perform various actions.
📄️ Extensions
GDevelop provides a wide range of extensions that enhance the capabilities of your games. Extensions are pre-built functionalities or features that you can easily integrate into your projects, saving you time and effort in coding from scratch.