📄️ Object Behaviors
In GDevelop, object behaviors allow you to add predefined functionalities to objects in your game without having to write complex code. Behaviors provide a way to easily implement common interactions and movements for objects, saving you time and effort.
📄️ Platform Behavior
The Platform Behavior in GDevelop allows you to create objects that can move and interact with the platform-like physics. It's a powerful feature that simplifies the creation of platformer games.
📄️ Physics Engine Behavior
The Physics Engine behavior in GDevelop allows you to apply realistic physics simulations to your objects. By enabling this behavior, you can add gravity, forces, and collisions to your objects, creating a more interactive and dynamic game environment.
📄️ Draggable Object Behavior
The Draggable Object Behavior in GDevelop allows you to make objects draggable by the player or user. This behavior is commonly used in interactive games or applications where objects need to be moved or rearranged by dragging them with the mouse or touch input.
📄️ Platformer Character Behavior
The Platformer Character Behavior is a powerful feature in Gdevelop that allows you to easily create platformer-style movement for your game characters. This behavior provides a set of actions and conditions specifically designed for platformer mechanics.
📄️ Top Down Movement Behavior
The Top Down Movement behavior in Gdevelop allows objects to move freely in any direction within a scene. This behavior is commonly used in top-down or isometric games where the character or objects can move in multiple directions.